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Battlezone 2 odf files
Battlezone 2 odf files












battlezone 2 odf files
  1. BATTLEZONE 2 ODF FILES MOD
  2. BATTLEZONE 2 ODF FILES UPDATE
  3. BATTLEZONE 2 ODF FILES PATCH
  4. BATTLEZONE 2 ODF FILES MODS

New behaviour now only uses the in game info key card description. This allowed the Multiplayer shell UI vehicle description to be different from the in game info key card. Multiplayer Vehicle Info bug: Old behaviour looked for direct Name.

battlezone 2 odf files

Logging was before the "reason" variable is set. Session Failed Bug: Session joined Failed reason always logs the same ERROR code. Console game.whattime bug: The time readout from whattime is only correct at 10 TPS. ISDF17: If the player enters the CORE room then leaves without destroying the CORE, the collapse/earth quake still triggers. ISDF12: AI Pilots can easily steal the starting empty ships near players base as beginning, making mission very difficult to start off. ISDF04: If the player sits inside the Recycler's Dropship, it won't take off and causes a progression blocker since Scavenger gets Stuck inside of it. Recycle point offset: Recycle point calculation not properly scaled when Terrain resolution was upscaled.

battlezone 2 odf files

Instant Action Shell UI: When you go to "Extra Options", then go back to map preview, any settings you changed in - Extra Options get reset. Strategy FFA Shell UI: Some settings are not properly triggered (set/limited) for FFA mode. ConstructionRig with velocity of 0 will crash. It does not crash with out the morelike12physics setting.

BATTLEZONE 2 ODF FILES MOD

Hovercraft velocity 0 crash: If a mod sets morelike12physics to true, and velocForward to 0, the game will crash from said unit. A deployed constructionRig doesn't have its TLI reset when deployed which can cause AI units to have difficulty hitting one when it deploys. The ODF needs a setting to loadAsDummy since the classlabel changed. Old maps with pbtunn03 crash in BZCC on load. This will cause these units to become unselectable until the Player in that slot leaves the game. An AI unit can get stuck overlapping a player in group slot F7-F10. Strategy FFA: When the player has Allies it won't properly reserve the number of F-Slots for Players. Anything other then -1 (Off) instantly kicks the client instead of waiting the appropriate number of seconds. Alt Tab Tolerate kick bug: Alt Tab Tolerate feature not working. Prop Ambient Sound bug: Ambient Sounds on non-powered Props not working. Sniper transition/animation is more robust, especially in the case of bouncing while deploying. Map Upscale Crash: If a map has a non-square size, it crashes when upscaling from old TER formats. Lua Write explicit: Lua Write function can backtrack directories, allowing the user to go outside of the Combat Commander Docs directory. Scavenger Deploy Stuck bug: Occasionally a Scavenger can become permanently stuck in an incomplete Deploying state while trying to deploy on a Pool. This means when the Extractor is destroyed, it puts the Prop back instead of the Pool, permanently deleting the Pool from the map and ruining the balance of the game. Extractor Destruction Bug: If a Scavenger deploys on a Pool that has a Prop nearby, it can occasionally accidentally save the Prop as it's object instead of the Pool. This exploit allows people to use Turrets to permanently cause AI Pathing issues on maps. When it packs up and moves, it forgets to clear that blocker. TurretTank Deploy Pathing bug: When a TurretTank is deployed, it labels that areas as impassable to AI. This means the recoil/weapon emitting hardpoint moves progressively further and further away from it's original location the more the weapon is fired. Recoil Anim Bug: ISDF Attila Walkers, or mod units with multiple weapons linked that use the same recoilName, the recoil slides backwards but becomes permanently recoiled. Multiplayer AI Warping: Warping caused by AI evasion has been removed, so warping in general is reduced Multiplayer Stutter: During multiplayer games, the more buildings that are constructed, more severe lag occurs.ĪnimTypes Crash: Frequently occurring in Single Player, Instant Action and MPI, game will crash to desktop.

BATTLEZONE 2 ODF FILES MODS

The app allows updating/adding movies (ogv files) in mods The app now allows updating the radar mesh in mods

battlezone 2 odf files

BATTLEZONE 2 ODF FILES UPDATE

The update will be going out soon (3PM BST) and will require a an update download through Steam.

BATTLEZONE 2 ODF FILES PATCH

We would like to give a special thanks to the Battlezone: Combat Commander community who have put a great deal of effort into helping with this patch and moving it forward. We have a new update for you to address a number of the issues in the game that have been raised.














Battlezone 2 odf files